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The journey begins when the players are recruited to discover why the various giant clans have begun working together and raiding the nearby human kingdoms. For players who favor adventures with more dialogue and intrigue, this module might not be as well-received as the more modern campaigns on this list. However, for those who prefer to forego all the talking and get right into the action, then there are few campaigns better than Against the Giants. Players can download this module for free at archive.
In Princes of the Apocalypse, the party must stop four prophets that serve the evil Elemental Princes. Each prophet is building a temple to their lord, which will bolster the power of these evil Elemental Princes. To stop the prophets, the players must sever their links to the Inner Planes.
The path eventually leads the players into a confrontation with the Elder Elemental Eye. The whole adventure is similar to the classic Temple of Elemental Evil module. The campaign is designed for characters starting at level , and they will finish around their 14th level. In this campaign, the party must explore the hut of Baba Yaga. This powerful seeks immortality and can control the night and day cycle of any world her hut appears.
Baba Yaga lives in what appears to be a small hut sitting atop to giant bird legs; however, the hut is much like Doctor Who 's T. There are several factors that make this one of the best campaigns of all time. Firstly, it provides a unique challenge. Players must navigate the randomly placed rooms 36 in total on three floors. This randomization gives the campaign incredible replay value. Additionally, since the hut can plane shift, DM's are free to place it in any campaign setting they are currently using.
This campaign module can be downloaded for free on archive. In ancient times there was a mine close to Neverwinter in the Forgotten Realms. This mine was run by a cooperative formed by dwarves and gnomes, with the help of human wizards. An orc assault led to the mine collapsing, and its location being lost. It is up to the players to find the lost mine and the treasures within.
The campaign is designed for 1st level characters, and can be very challenging for beginning players. For a group is looking for a campaign of epic proportions, Tyranny of Dragons might be the right. This quest pits the party against the Cult of the Dragon. The Cult of the Dragon is best known for creating dracoliches, but in this campaign, they have a new goal — to bring Tiamat to the Prime Material Plane.
The campaign is spread over multiple modules, with Hoard of the Dragon Queen being the first. This adventure takes place in the Planescape setting, and as the title suggests, the campaign gives the DM a lot of leeway to improvise. The campaign centers around the Infinite Staircase, which connects all the known planes of existence. This epic adventure has players traveling to such locations as Baator, Arcadia, and the Astral Plane. There is a standalone campaign titled For Duty and Deity that uses the this adventure module as well.
Players can download it at archive. Based in Waterdeep and the dungeon beneath it called Undermountain, Tales from the Yawning Portal is a favorite among many players. The Yawning Portal is an inn in Waterdeep that offers an entrance to Undermountain for adventurers foolish enough to explore its dangerous corridors. Meanwhile, the patrons above place bets on when or if they will return. This is a very challenging campaign, so it might not be appropriate for beginning players.
This is an older campaign, but still one of the best. The players are questing for the seven parts that make up the Rod of Law. Trying to stop them are minions of the Queen of Chaos, including the criminally underused wolf-spiders. The adventure is far-ranging, as the parts of the Rod have been scattered. The party has help from the Wind Dukes, lawful immortals opposed to the Chaos Queen. This module can be downloaded for free at archive.
Created by the legendary Gary Gygax, it was converted into a great PC game in The adventure is based in the small town of Hommlet in the Greyhawk setting. Close to Hommlet is the enormous Temple of Elemental Evil. Photos Top cast Edit. Jeremy Irons Profion as Profion. Bruce Payne Damodar as Damodar. Marlon Wayans Snails as Snails. Robert Miano Azmath as Azmath. Tomas Havrlik Mage as Mage. Kristen Wilson Norda as Norda. Martin Astles Orc 1 as Orc 1.
Matthew O'Toole Orc 2 as Orc 2. Richard O'Brien Xilus as Xilus. Kia Jam Thief 1 as Thief 1. Nicolas Rochette Thief 2 as Thief 2. David Mandis Thief 3 as Thief 3. Courtney Solomon. Gary Gygax game uncredited. More like this. Storyline Edit. The Empire of Izmer has long been a divided land.
The Mages - an elite group of magic-users - rule whilst the lowly commoners are powerless. Izmer's young Empress, Savina, wants equality and prosperity for all, but the evil Mage Profion is plotting to depose her and establish his own rule. The Empress possesses a scepter which controls Izmer's Golden Dragons. To challenge her rule, Profion must have the scepter, and tricks the Council of Mages into believing Savina is unfit to hold it. Knowing that Profion will bring death and destruction to Izmer, Savina must find the legendary Rod of Savrille, a mythical rod that has the power to control Red Dragons, a species even mightier than the Gold.
Enter two thieves, Ridley and Snails, who unwittingly become instrumental in Savina's search for the Rod. Joined by a feisty Dwarf named Elwood, and helped by the Empress's expert tracker, the Elf Norda, the young heroes go in search of the Rod of Savrille. From the deadly maze of the Thieves Guild at Antius to an Elven Village, secret grotto and abandoned castles, Ridley and his band must outwit Profion's chief henchman Damodar at every turn while, back in Izmer, Profion prepares to do battle with the Empress.
All depends on the Rod, but the outcome of the race to reach it first is far from certain, and Izmar's very survival hangs in the balance. This is no game. Rated PG for fantasy action violence. Did you know Edit. Trivia When asked why he did this film, Jeremy Irons replied, "Are you kidding? I'd just bought a castle, I had to pay for it somehow! Quotes Profion : Let their blood rain from the sky! Crazy credits No dragons or other animals were hurt or injured during the filming of this motion picture.
Alternate versions The DVD contains several deleted and extended scenes as well as alternate versions of scenes used in the movie. According to director Corey Solomon, most of these were not used because of budgetary constraints in regards to special effects. An extended Council meeting where Profion Jeremy Irons tries to convince the Council that Empress Savina Thora Birch is somehow responsible for his botched experiment at controlling dragons.
Elwood introduces himself to the party and Marina gets sewer water dumped on her in copious amounts. Ridley and Marina's encounter inside the magical scroll they both get sucked into. Ridley explains why he has a hatred of mages, and the duo are charged with the quest to seek the Rod of Savrille. The party enters the Thieves' Guild of Antioch through a series of secret doors and passages.
An extended version of the Thieves' Guild fight. In this version we see footage of Elwood going into a battle rage when his helmet is knocked off.
The official source for the latest news and information on Dungeons & Dragons, including Unearthed Arcana and Dragon Talk. Dungeons & Dragons is a fantasy tabletop role-playing game originally designed by Gary Gygax and Dave Arneson. It was first published in by Tactical Studies Rules, Inc. It has been published by Wizards of the Coast since Dungeons & Dragons (commonly abbreviated as D&D or DnD) is a fantasy tabletop role-playing game (RPG) originally designed by Gary Gygax and Dave Arneson.